December 21,
2012 – The Gates Open
All over the world
large objects called “gates”, for a lack of a better word,
appear just before dawn. While the materials and specific
architecture all vary wildly, from bone arches to girders of alien
metal, they all share some characteristics. They all form large
portals of some form or another, the smallest being 12' high and the
largest towering over 100'. Within these portals are shimmering
walls of opaque light that vary from gate to gate – not all gates
are one color, some are striped, speckled or swirling. The gates are
placed at irregular intervals – some are within a few miles of
another while other places can go hundreds of miles without a gate.
A full inventory of all the gates has not yet been established, and a
few have disappeared in the ensuing time while others have opened.
No special qualities can be detected around the gates, at least by
scientific means. No one comes out when they go in, and no
communication is possible when devices are sent through a gate.
December 21-23, 2012 – The Initial
Mystery
For the first few
days, the initial investigation into the gates occurs. The media is
in full 24 hour coverage of the event and doesn't pay attention to
anything else at first. People are afraid, very afraid – the
building sense of apocalyptic paranoia and delayed millennialism is
fully unleashed. There are suicides, people rioting to get into the
gates while the authorities guard them and calls for this to be the
end of the world. In the U.S., it is a combination of millennial
terror and religious eschatology.
December 24 - March, the Nightmare
is Realized and Days of Chaos and Death
It is finally
noticed by the media that people are changing into... things. There
seems to be no rhyme nor reason as to who changes, what they change
into or where they are located. Its during this time that
civilization nearly collapses completely as monsters freely roam the
streets and everyone becomes afraid of their neighbor, unsure if they
have changed or not. In the U.S., people are frozen between the
terror of leaving their homes and facing the monsters and going out
to get the things they need. The chaos in unimaginable as some
places break into rioting and looting, some into massive massacres of
or by monsters and others completely lock themselves down in terror.
The economy completely shuts down and everything grids to a halt. In
many places services shut down completely and the long, cold winter
takes tens of thousands of lives in the north. International trade
has completely shut off and starvation is everywhere. It very well
looks like this could be the end of everything. However, also during
this time people in power have not been complacent.
Perseverance of
Heroes
In the U.S., the government did its best to continue on but there was
just too much damage. To begin with, about half of congress turned
into some form of monster (not that anyone could tell, lol) as did
all the other members of government. The constitutionally structured
government collapsed. There were some military attempts to take
control, but there was so much effort being focused on damage control
that power grabs weren't really possible. However, it became clear
that someone was still pulling the strings of what was left, someone
with a fully functioning chain of command within various government
agencies.
This was Delta Green. After having been officially eliminated in the
late 60's, the organization had gone covert and operated as a shadow
agency within almost every branch of government, military and law
enforcement in the U.S. When the Gates opened, their people were
unaffected. Using this continuity, Delta Green used their positions
and chain of command to take action. They have managed to keep the
military and law enforcement focused on protecting civilians and
keeping order whenever possible. They have used the intelligence
agencies and scientific agencies to find out as much information
about what is going on as possible. They have used the political
offices to issue orders and maintain a semblance of authority even
when they had none.
As people began seeing the man behind the curtain and asking
questions, there was some infighting and revolt, but in the end Delta
Green became the de facto leaders of North America, such as it was.
In truth, North America has broken down into smaller communities with
political control becoming completely localized. Delta Green really
only serves as a government in the most basic sense – it offers
protection of private property, defense from invaders and a framework
for maintaining order. In return, for those who choose to recognize
it, it receives manpower and what supplies people are willing to
share. Not that there isn't abuse by local Delta Green operatives,
but the organization's overall position is that it doesn't care how
things are done, only that people are kept safe.
The Current
Situation
All across North America (and the world, for that matter) the
situation is completely random from place to place. In some areas,
the monsters have taken over. Other places have become ghost towns.
Still others chug along and do their best to pretend nothing is
wrong. Generally, the strongest locations tend to be in the Midwest
where food is much more readily available. The coasts and large
cities have become veritable charnel houses.
Delta Green does its best to keep order. Cells are continually being
recruited to find survivors, free up production resources, fight the
monsters and generally investigate the situation in various ways.
Bases have been established all over the country in whatever building
most suits them, usually police stations or armories. There is often
tension between Delta Green and the local government (whatever form
it takes), but in the end Delta Green can muster more guns if it
needs to.
Character
Creation Notes
We are assuming you are members of a Delta Green cell. If you come
up with any other ideas, feel free to run with it as long as it isn't
likely to cause conflict with the players or GM.
Ability Scores
Everyone has to use the same method. Consult pg.14 & 15 in the
Player's Handbook.
Level
You
start
at
5th
level.
Classes
All the basic & advanced classes from the PHB are allowed.
In the Urban Arcana book, the following Advanced classes are allowed:
Speed Demon, Street Warrior and the Thrasher.
In the Even More Modern supplement, the following prestige classes
are allowed: Mastermind, Sniper and Specop.
Occupations and
Wealth
Wealth still exists, albeit not necessarily in cash any more, but
there is a good deal of scrip and precious metal coinage floating
around. We will be using the abstract wealth system as described in
the book, only instead of loans/savings/etc, it will include
favors/contacts/etc.
Your starting occupation should represent what you did before the
gates opened.
Be sure to read the beginning of the Equipment chapter on how Wealth
works.
Equipment
The starting equipment that you purchase represents what you bring
with you to Delta Green. Due to society's breakdown, there are no
restrictions on what you may have gotten your hands on. However,
consider that you can requisition equipment through Delta Green for
temporary use (See Requisitioning Equipment on p.93).
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